Game Github Io »
function create() { // Create game objects here }
function update(time, delta) { // Update game logic here } <!-- index.html --> <!DOCTYPE html> <html> <head> <meta charset="UTF-8" /> <title>My Game</title> <script src="https://cdn.jsdelivr.net/npm/phaser@3/dist/phaser.min.js"></script> </head> <body> <div id="game"></div> <script src="game.js"></script> </body> </html>
As a developer, you're likely no stranger to GitHub. But did you know that you can use GitHub Pages to host your game online? In this blog post, we'll explore the process of creating a game and hosting it on GitHub Pages. game github io
const config = { type: Phaser.AUTO, parent: 'game', width: 800, height: 600, scene: { preload: preload, create: create, update: update } };
function preload() { // Load assets here } function create() { // Create game objects here
Once you've configured GitHub Pages, you can deploy your game by pushing your changes to the repository. GitHub will automatically build and deploy your site.
Here is a sample code for a basic Phaser game: const config = { type: Phaser
Create a new repository on GitHub and add a README.md file to it. This will be the home page of your GitHub Pages site.